Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. Will Ghengis Khan ever find the last dragon ball? 9 Tricks You Probably Didn't Know They Exist in Age of Empires 2 This article is about the civilization in. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). Find out more about this popular map, its meta, and what to expect going in. Nananananana! Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. These civilizations include Turks, Spanish, Portuguese and Khmer for example. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. It is especially usefull for the siege ram. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. Manage all your favorite fandoms in one place! Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. The rest of their stable is decent as well - cavalier/heavy camel/steppe lancers. Mongols have very good Scout Cavalry, they have extra hit points once they are upgraded to Light Cavalry and a better line of sight. Am I right in feeling this way? Mongols are at their strongest moment in the Castle Age. Age of Empires II: Definitive Edition 'Scout Rush' strategy guide 11 and 12 villager chop wood. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. Again numbers and an insane micro will be needed to take a fight like this effectively. This is the first example of how well Mangudai and Hussars complement each other. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Privacy Policy. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). Help us expand it, and you get a cookie. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. Try to fight with a Mongol army? Well delve into different army compositions for each of the civs that could give you a chance of victory. Civilization Bonuses: Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. Most of them are weak to Siege and some of them are not cost effective. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. What it essentially means is foreigners. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Everyone keeps saying how great the Mongol economic bonus is. Age of Empires Series Wiki is a FANDOM Games Community. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). They are also great at raiding villagers. I've been playing Age of Empires 2 for almost 2 decades, and consider the game to be not only the greatest real-time strategy game of all time, but the greatest video game of all time. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. Hi all! The thing to me about the Mongols is that I feel like taking advantage of their post imp strengths is so damn expensive. Mangudai have a train time of 21 seconds. Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Well start considering cavalry (+Camel) units. 3- Palisade Spy. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). Clicking on the icon links to the corresponding page. New artwork, new animations, and new civilizations. Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. Siege - You generally want to get some Siege Rams because they're very strong. Eagles (especially Incas and Mayans) can absorb arrow fire from Mangudai and snipe Siege (especially Aztecs). A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. Both openings can cripple our economy if not walled correctly. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. With patch 4.8, Elite Mangudai now have a frame delay of 5. Units in bold are good options or better than average units for the fight. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. Mongols Overview AoE2 - YouTube In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. Age of Empires 4 Mongols Strategies and Tips - GameRevolution With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They have many bonuses that allow them to move fast and hit very hard when used effectively. Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. Once they are able to construct a Siege . Otherwise, their navy is fair. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. The city was burned to the ground and the inhabitants murdered.Following Genghis Khans death in 1227, his son Ogedei completed the conquest of northern China and advanced into Europe. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. 120. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush.